SKU: 89807747006
evenflo convertible high chair pink

evenflo convertible high chair pink Evenflo GOLD Shyft DualRide Infant Car Seat and Stroller Combo

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Description

evenflo convertible high chair pink Evenflo GOLD Shyft DualRide Infant Car Seat and Stroller ComboThe Shyft DualRide Infant Car Seat and Stroller Combo is a single piece of baby gear that Shyfts from infant car seat to stroller in one step, streamlining life on the go. Moving from car to sidewalk? Simply lift the carrier off the base, release the wheels and youre rolling in no time. From backseat to street in a heartbeat! Maneuvering stairs? Retract the wheels, carry up down steps, pop the wheels back down and stroll on. No struggling with

The Shyft DualRide Infant Car Seat and Stroller Combo is a single piece of baby gear that Shyfts from infant car seat to stroller in one step, streamlining life on the go. Moving from car to sidewalk? Simply lift the carrier off the base, release the wheels and you’re rolling in no time. From backseat to street in a heartbeat! Maneuvering stairs? Retract the wheels, carry up/down steps, pop the wheels back down and stroll on. No struggling with multiple pieces of gear. No disturbing your little one. This car seat stroller combo makes every trip easier.

While researching the best car seats for your little one, consider this: DualRide’s anti-rebound base absorbs and dissipates crash forces to provide additional stability and give you peace of mind, so you can make the Shyft with confidence. Designed for infants as small as 3 lb and up to 35 lb, who measure from 15.7 in. to 32 in., this infant car seat and stroller in one comes with a no-rethread harness that adjusts to 8 positions to grow with your child. Thoughtful design places the infant carrier on the stroller higher, so your baby’s sweet face is always near.

You’re looking for a safe infant car seat — and the smart car seat is a connected car seat. With SensorSafe™ to connect you to your little one from the backseat, the DualRide is the savvy choice when it comes to child car seat safety. In car seat mode, DualRide’s integrated SensorSafe technology alerts you in real-time to 4 potentially unsafe conditions from your child’s car seat via Bluetooth: unexpected chest clip unbuckling, unsafe temperature in the car, child unattended in the car, and child seated too long. LockStrong™ Installation and Quick Connectors provide solid, secure installation in no time.

This stroller car seat combo provides a full-coverage canopy to block rain and snow, with UPF 50+ to protect your baby against the sun. With the DualRide stroller and car seat combo, a removable parent cupholder is included for your convenience. Another plus: Wheels nest securely in the base wheel wells in your vehicle, so you can take just the carrier into your home without tracking in dirt. To finish it off, DualRide’s sophisticated silhouette, washable padding and attention to quality ensure you’ll make the Shyft to new parenthood in style.

Features: 

  • TRANSITION FROM INFANT CAR SEAT TO STROLLER IN ONE STEP: Moves little one from backseat to street in a heartbeat — this single piece of baby gear transforms from car seat to stroller and back again with ease; leave wheels in base for a lighter infant carrier
  • MAKE IT BABY’S FIRST CAR SEAT: Accommodates infants as small as 3 lb and up to 35 lb, who measure from 15.7 in. to 32 in.
  • FEEL CONFIDENT ABOUT SAFETY: Features an anti-rebound base that helps absorb and dissipate crash forces for added stability and peace of mind
  • INSTALL WITH EASE: LockStrong Installation and Quick Connectors offer solid, secure installation in no time
  • CONNECT TO YOUR CHILD: Integrated SensorSafe technology alerts you in real-time to 4 potentially unsafe conditions from your child’s car seat via Bluetooth, including unexpected chest clip unbuckling, unsafe temperature in the car, child unattended in the car, and child seated too long
  • LOVE THE EXTRAS! Comes with wheels that nest securely in removable, washable wheel wells in base to keep dirt off your backseat, plus a convenient, removable cup holder for you!

What's In The Box: 

The Evenflo Shyft DualRide Infant Car Seat & Stroller includes:

  • Infant Carrier
  • Stroller Frame
  • Infant Car Seat Base
  • Infant Insert
  • Parent Cup Holder
  • Removable Carryall Storage Bag

Specifications:

  • DIMENSIONS:18" W x 35" D x 41.5" H
  • FOLDED DIMENSIONS: 18.8" W x 30" D x 27.5" H
  • WEIGHT: 29 lbs.
  • SUITABILITY: Birth up to 35 lbs.
Shipping Notes
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SKU: 89807747006

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Thomas J. Shandorf
San Leandro, US
★★★★★ 5
Comprehensive, clear and coherent!
Format: Paperback
The iTEP Practice Guide combines a no-nonsense approach to the specific iTEP tests and at the same time offers exercises that task the student with what they need to know. Exercises not only serve the purpose of scoring well, but the overall approach is communicative competence. We use the text in our group and one-to-one classes with very positive--and lasting--results.
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Reviewed in the United States on July 23, 2019
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Verified Purchase
Sarah Sofía Ortiz Campos
Dallas, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
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NS
Natrona Heights, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
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Verified Purchase
Tinkerer
Louisville, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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robert thompson
Pawtucket, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022

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