SKU: 90993738448
portia succulent plant

portia succulent plant Sedum 'Burrito' Donkey Tail 2 Inch #B

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Description

portia succulent plant Sedum 'Burrito' Donkey Tail 2 Inch #BSedum 'Donkey Tail', also known as Sedum 'Burrito', is a succulent plant of the genus Sedum in the family Crassulaceae, originally from Mexico. Donkey Tail generally grows prostrate, so it is often planted as a hanging basket plant. Its morphological characteristics leaves are not curved, rounded leaf ends, length of about 0. 6 inches, a bit like a grain of rice. A grain of surface amplitude basically no zigzag, leaf surface has a thin layer of white

Sedum 'Donkey Tail', also known as Sedum 'Burrito', is a succulent plant of the genus Sedum in the family Crassulaceae, originally from Mexico. Donkey Tail generally grows prostrate, so it is often planted as a hanging basket plant. Its morphological characteristics leaves are not curved, rounded leaf ends, length of about 0.6 inches, a bit like a grain of rice. A grain of surface amplitude basically no zigzag, leaf surface has a thin layer of white powder.

When watering, try not to water its leaves; instead, water on the soil directly. The leaves will not open in the shape of flowers, do not go to pick and pull the leaves. It's very easy to fall off. The leaves will grow into a long one, the leaves wrapped around the branches showing a kind of spiral growth.

 

Care Tips

Light: Donkey Tail likes light very much, except for the strong light in summer, you can let it enjoy the light, whether it is a full day exposure or half day exposure, it can grow well. If there is enough light to supply, its leaves will grow more dense and look more beautiful, on the contrary, if the light is not enough, it will make it easy to excessive growth of branches, this way the appearance does not look good. 

Water: During the dormant period and winter days when the temperature is low, watering should be reduced, on the contrary, watering should be slightly increased in summer to cool them down and avoid watering in the strong light of noon. Watering should also be poured on the soil, try not to water its leaves, because the leaves have a thin white powder. The demand for water is not high. Usually you can wait until the soil starts to dry before watering some water, when watering should avoid the leaves, so that the leaves do not rot due to waterlogging for too long, pay attention to the bottom of the pot not to accumulate water. 

Soil: A well-drained soil. If the soil is not well drained, the roots will not breathe well and will rot. Therefore, when choosing soil, you can use some peat soil and granular soil in the same amount of proportion to meet its soil requirements.

Potting: It is recommended to use ceramic pots, ceramic pots have a certain degree of permeability, clay pots lose water too fast, plastic pots retain water too strong, and poor permeability. Also they do best in hanging baskets.

Temperature: The optimum growth temperature is between 50-89°F (10-32℃), when the temperature is lower than 39°F (4℃) or higher than 91°F (33℃), they will enter dormancy and stop growing. if the temperature is as low as near 32°F (0℃), they will frostbite or freeze to death. So in winter, when the low temperature is below 41°F (5℃), it can be moved indoors to a sunny place to avoid the cold, and in summer, attention should be paid to air circulation.

Humidity: Donkey Tail grows well in average household humidity levels when grown indoors. Does not like too much humidity. Normal household humidity is good for this plant.

 

Shipping & Handling

    • The 2 Inch #A Sedum 'Burrito' Donkey Tail plants are shipped with the pot and soil
    • The 2 Inch #B, 4 Inch, and larger versions are shipped bare roots without the pot and soil:
    • You will receive a very similar plant to the one shown in the photos; shape and color may vary
    • Ship within USA & its outlying territories only
    • Please visit Order Processing & Shipping info page for additional details

     

    Care Instructions

    Please visit our Succulent Care info page for more details.

    To ensure the health of succulents, it is important to plant them in porous, well-draining soil. Succulents require little watering, but don't like to sit in wet soil. To create an adequate cactus mix, simply add pumice, perlite, or grit to cactus soil to provide the proper drainage.

    Make sure to leave drought periods between waterings to prevent the plant from water-logging.

     

    Weather Conditions

    • When ordering, be mindful that living succulents can be damaged by the cold weather.
    • If you live in an area that is below 40 degrees Fahrenheit, please add a shipping warmer to your order or consider purchasing plant until the weather is more suitable.
    • Shipping Warmer: 72+ Hours Heat Packs available for $1.7 each
      Shipping Notes
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      SKU: 90993738448

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      W. Vincent
      Massapequa, US
      ★★★★★ 3
      Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
      Format: Paperback
      Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on April 11, 2018
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      Catboy
      West Palm Beach, US
      ★★★★★ 5
      Great for newcomers to Godot
      Format: Paperback
      Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on December 13, 2019
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      Christina
      Massapequa, US
      ★★★★★ 3
      Godot, a Beautiful Engine that is Great for any Budding Developer
      Format: Kindle
      My background: I am a professional VBA programmer that has used Unity3D as a hobby engine off and on for years. Until Godot, I had zero experience with Python. GDScript (Python-based) is easy enough to pick up once you understand its syntax IF you know other languages. The Review: The Kindle version is great. I have been following along quite easily. So far, I've kept up with what the book has told me to do and have learned quite a lot about about game development in general. Here's the reason for the three star review: I cannot find where to download the assets they talk about in Hour 5. If it came on a disc for the physical copies, that's wonderful! Great for them. That does nothing for the Kindle version. I couldn't find anywhere in the book that said "got to this website to download the files for the projects you'll be doing in this book. So, I came here, where I bought the book from, looking for a FAQ or something that may lead me to where I can download the assets manually. I googled what I thought would find the files with nothing that I could do about it. So, now I am stuck if I want to continue the book and use the assets they're using because there's nowhere clearly spelled out where to get the assets they've cited, page 73, "First, locate the “sprites” folder, which contains all the needed Sprites for this hour, in the accompanying “Godot-Hour 5” folder and copy it into your Godot project folder using your OS’s file explorer". Good luck in your game development journeys! Update 1: Got in touch with the publisher, they told me to get in touch with Amazon after trying to get the assets through their website, which proved to be unsuccessful. Update 2: Spoke with Amazon, they said that they are merely the store, that they can only provide what is given to them to provide. Please contact the publisher. Update 3: Contacted the publisher again about the issue citing what Amazon said. The publisher said they couldn't do anything about it that it is on "Kindle" to rectify. Update 4: Ultimately, I returned the book. I was enjoying the book very much until this issue happened. I am going to rate this book a 1-star because of the fiasco that has to do with the assets that they mentioned in the "Hour 5" chapter that I never got access to. I hope that this helps anyone make a decision as to whether or not to purchase for themselves. Update 5: I downgraded my review from 3-star to 1 star. Update 6: I continued to press this situation with the publisher of the book. Come to find out, Pearson (cited as the publisher) is not the publisher, per-say but InformIT is. I was incorrect about something that I said earlier about there not being anything in the book for the assets download. I found it after digging some more. There is a page that states that you should go to informit.com/register and use a specific ISBN (the book lists it) to register the book for additional content, updates and what-not. I have done so. So, I dug around on the InformIT website looking for the content, hoping that in this whole debacle, I am just dumb. After a lengthy conversation with an associate from InformIT, the files are, infact, not available. The associate has forwarded my problem higher-up and I should expect an answer in 24-48 hours. I will update this review again once I get an answer. Again, I do not blame Amazon. I blame the publisher(s), Pearson and InformIT for this. Also, let it be known that I have purchased the physical copy of the book despite the problems I am having in hopes that I will still get good information from the book overall. Update 7: It's been a while. I thought that my last update was posted. Though, it seems that it was not. Here's the update: After a few back-and-forth with the publisher that ultimately was responsible for the book, they gave me a link to the assets. Since I cannot paste the link, I will say that you can google the assets yourself. If you're interested in them, please google "github godot 24 hours". My first query response was the exact link needed. I sincerely hope that everything that I've stated here helps. I am going to start following along in the book again since I have the assets needed now. I am upgrading my review back to a three-star until I can fully assess the book. I think that it is asinine that I had to jump through the hoops that I did jump through to get the assets that were needed in order to follow along exactly. I don’t have time to be an asset artist on top of a programmer. I also don’t have too much money to buy assets. Thus, having the assets that were necessary to complete the projects as written would have been nice.
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      Reviewed in the United States on July 8, 2019
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      cybereality
      Carnegie, US
      ★★★★★ 5
      For Total Beginners in Godot, But I Still Learned a Few Tricks
      Format: Kindle
      Godot from Zero to Proficiency is a short book that aims to get total beginners up to speed with the Godot engine. The author does not cover programming (this is saved for the second book in the series) but rather just shows how to do basic things using the editor buttons. Even though I have been using Godot for over a year, I still learned a few interesting tricks, so that made the read worth it for me. However, the book is clearly designed for total beginners. Most of the topics are so basic you could probably figure them out just clicking buttons in the interface, but if you are new to Godot this might be a helpful light introduction. As mentioned before, the book is not super in depth. It covers how to install the engine, navigating the interface, placing objects and modifying them, adding lights, exporting your game, and importing library assets. Very basic stuff. The artwork used in the book is not great, it definitely has a “programmer art” look to it, but it suffices to show you how things work. Honestly the book only scratches the surface, but if you’ve never used Godot before and are a beginner to game development it might be okay. If you have any experience, I would say look elsewhere, though I did learn a few tricks that made it worthwhile (and the price of the Kindle version was very reasonable). So overall I would say this is one of the weaker Godot books out there, since it only covers a small portion of the engine. It does have good instructions on the basics of the editor, that was nice, but it doesn’t even show any programming. If you are a beginner and read this book, I think you’ll be more comfortable, but still not at a place to start making your game. There is a second part of this series (I will read that next) so that may help fill in the gaps. But considering the reasonable price (on the Kindle) and also that the book only took about 30 minutes to read, I can’t complain.
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      Reviewed in the United States on April 28, 2021
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      Nicholas grogg
      Pawtucket, US
      ★★★★★ 4
      Pretty solid introduction to GoDot as a complete beginner.
      Format: Paperback
      I'm not new to programming but I am new to GoDot. I started this book as a complete beginner to GoDot with no other knowledge. This book gives a pretty solid foundation to start with. I'm sure most of this is probably online at this point but it was nice to have something I could easily view offline and come back to. I took a star off as some parts of the edition I have has minor typos. Nothing that completely derailed my studies but something I had to recheck.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on May 12, 2026

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