SKU: 91529785175
d&d undead monsters

d&d undead monsters Velkaran Wraith Rider, Undead | TABLETOP SCALE | TTRPG D&D Monster Miniature | Rescale Miniatures

Sale price$19.27 Regular price$21.41
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Ships within 48 hours · Estimated delivery Jul 22 - Jul 27

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Description

d&d undead monsters Velkaran Wraith Rider, Undead | TABLETOP SCALE | TTRPG D&D Monster Miniature | Rescale MiniaturesGet this awesome mini for your favorite TTRPG! This resin printed miniature is perfect for Dungeons and Dragons (D&D), Pathfinder, or your favorite tabletop roleplaying game! This is a made to order 3D printed item! It is printed after payment has been received. Printing and handling of the item could take up to forty business days. Please contact us if you need the print shipped sooner. We cannot guarantee a quicker processing time, but we can adjust

Get this awesome mini for your favorite TTRPG!

This resin-printed miniature is perfect for Dungeons and Dragons (D&D), Pathfinder, or your favorite tabletop roleplaying game!

This is a made-to-order 3D-printed item! It is printed after payment has been received. Printing and handling of the item could take up to forty business days. Please contact us if you need the print shipped sooner. We cannot guarantee a quicker processing time, but we can adjust our queue to better meet the needs of our buyers.

Bases are guaranteed to be supplied when the creator designed a base for the mini. Bases are not guaranteed if the designer of the mini did not make a sculpted base for it. If we have extra simple bases at the time your order is printed and the figure does not already come with a base, we will throw one in as a freebie! Check our other listings for cool sculpted bases and basing bits to order one separately!

Printed using high-quality 8K space gray or aqua-gray resin at .01-to-.02-layer height for maximum detail and fewer visible layer lines.

Supports will be removed to the best of our abilities, but the item will otherwise be unsanded, unassembled, unprimed, and unpainted. Please understand that, as with every resin print, the support removal process may leave some light scratches, dimples, or bumps on the surface.

  • Blemishes can be removed by the buyer with fine-grain sandpaper (best when wet sanding) and primer.

  • If flashing remains on the print, some light sanding or gentle tweezing will typically be enough to remove it without damaging the mini.

QUICK NOTES:

  • Prints will not be glued or assembled prior to shipping! This is to better protect the mini during shipping and to allow buyers an easier time painting the mini. Miniatures may come in multiple parts that need to be glued together upon arrival (including gluing the miniature to the base). Super glue of any kind works well! If you will be painting the miniature, we recommend gluing the mini together after it is painted and fully dried.

  • Painting services are not available for this item! We encourage buyers to paint the minis when they arrive! The mini will not be primed or painted before shipping.

  • The scale is different from the size of the miniature! The relative scale of miniatures is a modeling calibration that compares the size of the model to the size of a “real life” object, person, or monster, measuring front eye level to the ground. Since TTRPGs typically include fantastical species with no real-world equivalent, the scale is mostly left up to the modeler’s artistic choice. A 28mm scale dragon is massive when compared to a 28mm scale goblin! Additionally, a 28-millimeter scale miniature from one creator may not match the same size as a 28mm scale mini made by another creator. If you require a specific height or width for your project or event, contact us! Many miniatures can scale easily up or down, and we are happy to work with you to try and make sure you get the mini you need!

Orders will be printed in the order they are received. Sometimes we have minis in stock and can ship quickly, but a quick ship is not guaranteed. We ship orders on Mondays and Fridays, USA Central Time. If a rush is needed, we can ship an order on a different day, except on Sundays.

 

Please contact us at any time to ask about production times, shipping times, printing errors/issues, custom orders, or anything else! We love hearing from our buyers and value any kind of correspondence or feedback!

Note: Most images shown in our listings are 3D renders of the model and are not indicative of the final coloration, lighting, or quality of the final print.

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Model Designer: Rescale Miniatures

Tattles Told is a licensed merchant for the artist/studio who created the 3D model in this listing and is authorized to sell physical 3D prints of all the models listed in this shop. The physically printed models are handmade by Tattles Told using either high-quality resin or PLA filament using 3D printers. Each model is produced on a made-to-order basis. Tattles Told will never sell the STL file or any digital items for this model. Tattles Told is not permitted to alter the model in any way other than changing the scale. Tattles Told makes every physical print of the models we sell using 3D printers. If you have any questions about the models or if you would like to purchase the digital file, please contact the designer directly. Find them on MyMiniFactory or Patreon!

Please support the designer by only purchasing physical prints from merchants who are licensed to sell the designer's creations or by only purchasing the STL files directly from the designer. Happy Gaming!

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 91529785175

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Tim Beaudet
Port Orchard, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 16, 2025
A
Verified Purchase
asldkfjoewe
Chelsea, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 17, 2017
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Verified Purchase
Daniel
Whiting, US
★★★★★ 5
A must have
Format: Paperback
If you're into game development and design you'll definitely need to have this wisdom
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 21, 2023
G
Verified Purchase
Grimrott
Port Orchard, US
★★★★★ 5
Good for your smart friends who like games
Format: Paperback
Got this for a friend I flipped through it before I gave it to them I didn't understand what it was but they seem pretty happy to get it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2020
A
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Anne Mills
Grantham, US
★★★★★ 5
Great Reading, Mind Opening
Format: Kindle
This is a terrifically interesting and entertaining book, which presented me with at least two blockbuster ideas that changed the way I think about the past. I'll get to those in a minute, but first a few general points. Charles Mann is a science journalist:who seems to specialize in BIG topics. His 2005 book ("1491", which argues that the pre-Columbian population of the Americas was much larger and more sophisticated than generally assumed), was very well received. I enjoyed it so much, and thought it so valuable a book, that I was very anxious to read "1493". "1493" lived up to my (high) expectations. Mann is remarkable writer, with an extraordinary ability to present very complex facts and ideas in way that's not just accessible to the lay reader, it's fun for the lay reader. This isn't to say that the book isn't carefully researched -- the text is followed by almost 100 pages of footnotes, and throughout he cites and acknowledges the scientists and others from whom he has drawn information. It's just that Mann manages to combine a myriad of facts and hypotheses into a compelling narrative. And he often puts this in very concrete terms, focussing on individual people, commodities or events. It adds up to a fascinating read. It is also a very important one, with implications for the future as well as about the past. Mann's subject in this book is the Columbian Exchange, the sudden movement of plants, microbes, animals and people between the eastern and western hemispheres after Columbus' voyage to the Americas in 1492. A well known effect of this was the eastern hemisphere adoption of western hemisphere foods (tomatoes, potatoes, chocolate, coffee, and on and on). Another effect that's only been recently come to be widely understood is the devastating impact on the pre-Columbian population of the Americas; as many as 80% died in the epidemics that followed the introduction of diseases to which they had no immunity. But the population die-off and the exchange of plant species are not the only effects of the Columbian Exchange. Mann's book explores the myriad ways in which the Exchange -- globablization -- has shaped the world of today. Two things I learned from the book struck me particularly. First, like most Americans of my generation (older) I learned in school that the colonization of the Americas was carried out by white people, who moved into a largely uninhabited continent. "1491" took care of the uninhabited: "1493" takes care of the white. Mann says that from 1500 to 1840, about 3.4 million white Europeans emigrated to the Americas. Over the same period, about 11.7 million captive Africans were sent to the Americas. Except for New England, much of the United States and most of Latin American was far more black than white. (And probably in 1840 still more Indian/Native American than anything else). The racial balance changed as white immigration ramped up and as millions upon millions of blacks died too young, but the picture of early America looks very different to me now. Secondly, Mann discussed at length the 19th century ecological disaster that engulfed China. I had always assumed that the floods that killed so many millions in China had always happened, and were the result of geography. There have indeed always been floods, but their severity and human cost grew logarithmically in the 19th century. New crops led to more food and to rising population growth, and at the same time to more potential cash crops, increasing the pressure on existing land holdings, and leading to vast land clearances. That made the floods far worse when they came, undermining the political structure and compounding China's problems. This was interesting not just a light on the past, but as a warning signal for the future. The review is already too long, so, to sum it up: Great book!! Read it!! Give it to friends and family!!
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Reviewed in the United States on December 6, 2013

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