SKU: 61493002130
cybex beezy washing

cybex beezy washing Cybex Beezy Compact City Stroller

Sale price$24.46 Regular price$27.18
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Description

cybex beezy washing Cybex Beezy Compact City StrollerA lightweight, compact city stroller with a near flat recline for newborns, one hand fold small enough for airplane overhead bins, and travel system compatibility for seamless outings from birth to 55 lbs. Key Features Ultra compact one hand fold creates a self standing package small enough to fit in airplane overhead compartments. Lightweight aluminium frame weighs only 18. 1 lbs for easy lifting and carrying. Ergonomic near flat recline paired with

A lightweight, compact city stroller with a near-flat recline for newborns, one-hand fold small enough for airplane overhead bins, and travel system compatibility for seamless outings from birth to 55 lbs.

Key Features

  • Ultra-compact one-hand fold creates a self-standing package small enough to fit in airplane overhead compartments.
  • Lightweight aluminium frame weighs only 18.1 lbs for easy lifting and carrying.
  • Ergonomic near-flat recline paired with an integrated leg rest for superior comfort and supportive positioning.
  • Travel system ready — compatible with all CYBEX infant car seats(Sold Separately) using adapters.
  • All-wheel suspension delivers a smooth, steady ride on city streets.
  • Keep your child shaded and protected with the XL UPF50+ sun canopy.
  • 5-point harness with adjustable height keeps your child secure at every stage.
  • Removable bumper bar included for added comfort and security.

Specifications

Age Range From birth(with infant car seats Sold Separately)
Weight Limit 55 lbs (25 kg)
Stroller Weight 18.1 lbs (8.1 kg)
Unfolded Dimensions 31.9" L x 16.7" W x 41.7" H
Folded Dimensions 10.4" L x 17.1" W x 23" H
Seat Width 13" (33 cm)
Recline near-flat position
Suspension All-wheel open spring suspension
Brake One-step rocker pedal (flip-flop friendly)
Car Seat Compatibility All CYBEX infant car seats or Nuna. Clek. and Maxi Cosi infant car seat


Frequently Asked Questions

Is the Cybex Beezy suitable from birth?

In order to use the seat unit, child must be at least 6 months old. For children under 6 months, you can use a CYBEX infant car seat or Nuna .Clek . Maxi Cosi infant car seat with included adapters.

Will the Beezy fit in an airplane overhead compartment?

The Beezy folds into an ultra-compact package designed to meet carry-on requirements for many airlines. Always verify your specific airline's size restrictions before travel.

Is the seat fabric machine washable?

Yes. The seat fabrics are removable and machine washable for easy maintenance.

 

Warranty & Notes

This product is covered by a 2-year manufacturer warranty from the date of purchase, covering defects in materials and workmanship under normal use. Retain your proof of purchase for warranty claims. Contact CYBEX Consumer Services for assistance.

Feature Visual Guide

Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 61493002130

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Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
Massapequa, US
★★★★★ 2
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This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Lowell, US
★★★★★ 5
Very helpful
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Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Battle Creek, US
★★★★★ 5
Lots of uses in Roblox
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Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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